Toggle between automatic and manual update of the High-Quality Preview.
F8
Hold down this key to temporarily show the shadows from Spotlights.
F9
Toggle between low-quality and high-quality trees and plants.
F11
Toggle between Build Mode and Theater Mode. Theater Mode hides the user interface in Build Mode.
LEFT MOUSE BUTTON
Place a copy of the selected model from the Model Library.
V + LEFT MOUSE BUTTON
Place a new model with +/-0 to 50% random scale.
ENTER
Accept current Line and start a new Line.
CTRL +LEFT MOUSE BUTTON
Add a point to the current Line.
RIGHT MOUSE BUTTON
Remove a point from the current Line.
CTRL +LEFT MOUSE BUTTON
Cluster Placement: Place 10 copies of the selected model from the Model Library at random positions.
CTRL + V +LEFT MOUSE BUTTON
Cluster Placement with random size: Place 10 copies of the selected model from the Model Library at random positions with +/-0 to 50% random size.
CTRL + Drag withLEFT MOUSE BUTTON
Rectangular selection tool for selecting multiple objects.
CTRL + Click on an Object Selectionicon
Select/De-select an object from the current selection.
CTRL + Click anywhere withLEFT MOUSE BUTTON
De-select all objects.
CTRL + SHIFT + Drag withLEFT MOUSE BUTTON
Add new rectangular selection to existing selection.
ALT + LEFT MOUSE BUTTON + Movemouse
Duplicate selected object(s).
H + LEFT MOUSE BUTTON + Movemouse
Move the selected object(s) up or down.
X + LEFT MOUSE BUTTON + Movemouse
Move the selected object(s) along the X axis. This also applies to the Move and AdvancedMove Effects in Movie Mode.
Z + LEFT MOUSE BUTTON + Movemouse
Move the selected object(s) along the Z axis. This also applies to the Move and AdvancedMove Effects in Movie Mode.
ALT + X + LEFT MOUSE BUTTON +Move mouse
Copy an object using ALT key when pressed and constrain the movement along the X axis.
ALT + Z + LEFT MOUSE BUTTON +
Copy an object using ALT key when pressed and
Move mouse
constrain the movement along the Z axis.
G + LEFT MOUSE BUTTON+ Move mouse
Place or move object(s) to make them snap to the Lumion Landscape while ignoring all other object types.
F + LEFT MOUSE BUTTON+ Move mouse
Place or move object(s) to make their orientation adapt to the surface below them, provided that the surface is facing the sky, i.e. less than 90 degree angles. Trees and plants are not affected by this function.
SHIFT +LEFT MOUSE BUTTON +Move mouse
Place or move object(s) horizontally with snapping turned off.
X + LEFT MOUSE BUTTON+ Move mouse
Constrain the movement along the X axis.
Z + LEFT MOUSE BUTTON+ Move mouse
Constrain the movement along the Z axis.
Rotate button:
R + LEFT MOUSE BUTTON+ Move mouse
Change the heading of the selected object(s).
SHIFT + Rotate selected object(s)
Temporarily turn the 45 degree angle snapping off.
F + Rotate selected object(s) + Move themouse cursor to anothersurface
The heading of the selected objects will match the orientation of the surface below the mouse cursor.
K + Rotate selected object(s)
Make all of the objects face the mouse cursor.
L + LEFT MOUSE BUTTON+ Move mouse
Scale (size) an object using the mouse.
Selecting a model when multiple Object Selection icons are aligned:
Multiple objects can be aligned or positioned at the same location. To select the model you want, you can either click on the model you want to select or you can use this method:
Place the mouse over the Object Selection Icons.
Use the W and S or ARROW UP and ARROW DOWN keys to cycle through the models.
As you scroll through, each model will be highlighted in green.
Click on the current Object Selection Icon to select it.
CTRL +9 0
1
2
3 …
Use these keys to save up to 10 camera viewpoints in Photo Set 1 in Photo Mode. When using MyLumion, the Photos are saved only for MyLumion Panorama Viewpoints.
SHIFT +9 0
1
2
3 …
Load previously saved camera Viewpoints. The saved slots are also available as easily accessible thumbnail images in Photo Set 1 in Photo Mode.
CTRL +LEFT MOUSE BUTTON
Add a Node to the current Path.
RIGHT MOUSE BUTTON
Remove a Node from the current Path.
SHIFT
A line is drawn to preview curves and smoothing of the Path.
SHIFT
Hold down this key while dragging points on the red and blue lines to move them more accurately.
Parallel Projection EЛect
F
Press this key to align the camera so that it is perpendicular to the surface at the center of the 3D view.
Material Editor
CTRL
Hold down this key while placing the mouse cursor on a Color Map slot or NormalMap slot to view the alpha channel of the texture.